Includes various metrics such as player pathing and time samples, aimed at helping developers and researchers improve game design and player experience.
This initiative is part of Activision’s broader effort to enhance transparency and collaboration within the gaming community by making valuable data accessible to the public.
For the three months ended June 30, 2024, gaming revenue was up 44% year-over-year, Microsoft said on Tuesday, which includes 48 points of net impact from Activision. Without the acquisition, gaming revenue would have been down 4 percent.
Xbox hardware revenue declined 42% year-over-year, but Xbox content and services revenue, which includes Xbox Game Pass, was up by 61 percent this quarter. Again, the majority of this (58 points of net impact) came from Activision Blizzard.