The publisher also said that future releases have been placed on hold so it can further investigate the situation and ensure they won’t suffer the same issue.
In a statement posted on LinkedIn, studio co-founder and co-CEO Henrique Olifiers said the company was the latest to fail to successfully adapt to what he called “a fundamental transformation of the games industry” over the past couple of years.
“Once Lost Skies is established and enjoying live operations, we’ll reshape into small teams working independently on novel game ideas brought to the players as early as possible”
At the end of 2023, Bossa laid off approximately one-third of its staff. This reportedly saw 19 of 59 employees let go from the studio, which was founded in 2010 in London but is now fully remote.
Phoenix Labs is sunsetting Dauntless after a six-year run on May 29
In recent years, Phoenix Labs conducted several waves of layoffs, including over 100 employees in May 2024. Weeks ago, the developer announced it'd laid off "a majority" of its remaining staff.
Hasbro's gaming business saw its digital and licensed gaming revenue increase by 22% year-over-year to $471.7 million. $112 million alone of that came from Scopely's Monopoly Go.
Overall, however, Hasbro's full-year revenues fell by 17% YoY to $4.1 billion, which Hasbro attributes to the eOne divestiture.