Wednesday, 6 May 2026

Game News Round-Up

Daily curated games-industry news digest for 6 May 2026.

General1 story

IGN Entertainment releases internal data as public report, developed by Kantar and UC Berkeley

  • Among the games-specific insights of the report, highlights include:
  • 71% of audiences no longer purchase physical music and 62% no longer buy full-price games
  • Gen X respondents prioritised Google search to discover new games, while Millennials favoured 85% YouTube and Gen Z respondents prioritised social media
  • Millennial (38%) and Gen Z (42%) audiences are much more likely to buy games at full price, while Generation X lags far behind at 20%
  • Generation X favours single-player games and Generation Z prefers multiplayer titles to almost exactly the same degree, while Millennial players remain almost evenly split
  • Generation X and Millennials are more likely to return to games in order to complete or master them, while Gen Z are primarily motivated by new customisation or community content
  • Consumption of guides and game help varies by generation, with Gen X indexing higher on tips videos, Millennials on map tools and Generation Z on build guides
  • Generation X are highly sceptical of AI and more trusting of brand recognition, being 38% less likely to use AI for discovery and 44% less likely to believe that AI summaries are as good as human ones
GamesIndustry.biz
Free Games / Subscription1 story
Business4 stories

Remedy Q1 Results

  • Revenue: €13.1 million (down 1.9%)
  • Operating profit: €1 million, down 23% compared to €1.3 million for the same quarter last year
GamesIndustry.biz